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Anime Intersections: Tradition and Innovation in Theme and Technique
Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson
The Anime Art of Hayao Miyazaki
J.W. Waterhouse and the Magic of Color
Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson
Critical and Cultural Theory
Kyoto Animation: A Critical Study and Filmography
Anime Intersections: Tradition and Innovation in Theme and Technique
Japanese Aesthetics and Anime: The Influence of Tradition
McFarland Hayao Miyazaki's World Picture
Magic as Metaphor in Anime: A Critical Study
The Art of Studio Gainax: Experimentation, Style and Innovation at the Leading Edge of Anime
Magic as Metaphor in Anime: A Critical Study
The Cinema of Mamoru Oshii: Fantasy, Technology and Politics
The Late Works of Hayao Miyazaki: A Critical Study, 2004-2013
Japanese Aesthetics and Anime: The Influence of Tradition
Hayao Miyazaki's World Picture
The Cinema of Mamoru Oshii: Fantasy, Technology and Politics
The Mind of Italo Calvino: A Critical Exploration of His Thought and Writings
The Gothic Vision: Three Centuries Of Horror, Terror And Fear (Continuum Collection Series)
The Gothic Vision: Three Centuries of Horror, Terror and Fear (Continuum Collection)
Cyberpunk & Cyberculture: Science Fiction and the Work of William Gibson
McFarland The Anime Art of Hayao Miyazaki
J.W. Waterhouse and the Magic of Color
CLAMP in Context: A Critical Study of the Manga and Anime
The Gothic Vision: Three Centuries of Horror, Terror and Fear
Critical and Cultural Theory: Thematic Variations
The Chivalric Romance and the Essence of Fiction
Synesthesia and the Arts Paperback – Illustrated, October 16, 2013
The Late Works of Hayao Miyazaki: A Critical Study, 2004-2013
Cyberpunk and Cyberculture: Science Fiction and the Work of William Gibson
The Fairy Tale and Anime: Traditional Themes, Images and Symbols at Play on Screen
Hayao Miyazaki's World Picture
Fashioning the Frame: Boundaries, Dress and the Body: v. 5 (Dress, Body, Culture) Paperback – Illustrated, 1 January 1998
The World of Angela Carter: A Critical Investigation
Anime and Memory: Aesthetic, Cultural and Thematic Perspectives
The Art of Studio Gainax: Experimentation, Style and Innovation at the Leading Edge of Anime
Anime and the Art of Adaptation: Eight Famous Works from Page to Screen
Magic as Metaphor in Anime: A Critical Study
The Art of Studio Gainax: Experimentation, Style and Innovation at the Leading Edge of Anime
Cinema of Mamoru Oshii: Fantasy, Technology and Politics Paperback – Illustrated, July 5, 2006
The Fairy Tale and Anime: Traditional Themes, Images and Symbols at Play on Screen
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
The Late Works of Hayao Miyazaki: A Critical Study, 2004-2013
Art in Anime: The Creative Quest as Theme and Metaphor
Anime and Memory: Aesthetic, Cultural and Thematic Perspectives 1st Edition
The Anime Art of Hayao Miyazaki
Kyoto Animation: A Critical Study and Filmography
The Art of Studio Gainax: Experimentation, Style and Innovation at the Leading Edge of Anime
CLAMP in Context: A Critical Study of the Manga and Anime
Art in Anime: The Creative Quest as Theme and Metaphor
The Gothic Vision: Three Centuries of Horror, Terror and Fear
Gustav Klimt: A Critical Reappraisal
Anime and the Visual Novel: Narrative Structure, Design and Play at the Crossroads of Animation and Computer Games
The Chivalric Romance and the Essence of Fiction